Post by Mantisking on Jan 22, 2010 20:01:05 GMT -5
Rhino (STARTER DECK FOIL SUPERSTAR CARD - Rhino logo)
Starting Hand Size: 7
Superstar Value: 3
Superstar Ability: Once per turn, when playing a non-Submission maneuver you may discard 1 card to add +2D and Volley: 2 to that maneuver.
GORE! (ULTRA RARE FOIL CARD - Rhino logo)
Mid-Match Trademark Finisher / Reversal: Special
Cannot be reversed when played after a successfully played 10D or greater maneuver.
As a Maneuver, can only be played after a successfully played maneuver.
As a Reversal, reverse any maneuver and end your opponents turn.
Unique.
SV: 3, F: 40, D: 30
Extreme Warfare (ULTRA RARE FOIL CARD - Rhino logo)
Pre-Match Stipulation
When the first card played during each player's turn is a maneuver, it can only be reversed from their opponent's Arsenal.
Unique.
Permanent.
F: 0, D: 0
I'm a War Machine (STARTER DECK FOIL CARD - Rhino logo)
Action
When this card is in your Ring Area, if you discard a card for your Superstar Ability you may place 1 card from your Ringside pile on the bottom of your Arsenal.
¶¶¶ (A.C.E. Symbol).
Unique.
F: 15, D: 0
Rhino Driver (STARTER DECK FOIL CARD - Rhino logo)
High Risk
Can only be played after the card titled Throw Opponent Into the Corner Turnbuckle.
Unique.
SV: 2, F: 14, D: 15
The Manbeast (STARTER DECK FOIL CARD - Rhino logo)
Action
When this card is in your Ring Area, you may discard 4 cards to reverse any maneuver and end your opponent's turn. Reduce the number of cards discarded by 1 for every 2 Stun Value in your Ring Area. The number of cards discarded cannot go below 2.
¶¶¶ (A.C.E. Symbol).
Unique.
F: 0, D: 0
Rhino's Garbage Can (ULTRA RARE FOIL CARD - Rhino logo)
Action: Foreign Object
Search your Arsenal for # Foreign Object cards, put them underneath this card, then shuffle your Arsenal. You may play them as if they were in your hand. # = Twice your Superstar Value.
Unique.
F: 0, D: 0
Rhino's on the Loose (ULTRA RARE FOIL CARD - Rhino logo)
Reversal: Special
Reverse any Strike, Grapple, or High Risk maneuver and end your opponent's turn.
# = The total Stun Value in your Ring Area. Read ad 0 when in your Ring Area.
Unique.
F: #, D: #
Designer's Notes
Starting Hand Size: 7
Superstar Value: 3
Superstar Ability: Once per turn, when playing a non-Submission maneuver you may discard 1 card to add +2D and Volley: 2 to that maneuver.
GORE! (ULTRA RARE FOIL CARD - Rhino logo)
Mid-Match Trademark Finisher / Reversal: Special
Cannot be reversed when played after a successfully played 10D or greater maneuver.
As a Maneuver, can only be played after a successfully played maneuver.
As a Reversal, reverse any maneuver and end your opponents turn.
Unique.
SV: 3, F: 40, D: 30
Extreme Warfare (ULTRA RARE FOIL CARD - Rhino logo)
Pre-Match Stipulation
When the first card played during each player's turn is a maneuver, it can only be reversed from their opponent's Arsenal.
Unique.
Permanent.
F: 0, D: 0
I'm a War Machine (STARTER DECK FOIL CARD - Rhino logo)
Action
When this card is in your Ring Area, if you discard a card for your Superstar Ability you may place 1 card from your Ringside pile on the bottom of your Arsenal.
¶¶¶ (A.C.E. Symbol).
Unique.
F: 15, D: 0
Rhino Driver (STARTER DECK FOIL CARD - Rhino logo)
High Risk
Can only be played after the card titled Throw Opponent Into the Corner Turnbuckle.
Unique.
SV: 2, F: 14, D: 15
The Manbeast (STARTER DECK FOIL CARD - Rhino logo)
Action
When this card is in your Ring Area, you may discard 4 cards to reverse any maneuver and end your opponent's turn. Reduce the number of cards discarded by 1 for every 2 Stun Value in your Ring Area. The number of cards discarded cannot go below 2.
¶¶¶ (A.C.E. Symbol).
Unique.
F: 0, D: 0
Rhino's Garbage Can (ULTRA RARE FOIL CARD - Rhino logo)
Action: Foreign Object
Search your Arsenal for # Foreign Object cards, put them underneath this card, then shuffle your Arsenal. You may play them as if they were in your hand. # = Twice your Superstar Value.
Unique.
F: 0, D: 0
Rhino's on the Loose (ULTRA RARE FOIL CARD - Rhino logo)
Reversal: Special
Reverse any Strike, Grapple, or High Risk maneuver and end your opponent's turn.
# = The total Stun Value in your Ring Area. Read ad 0 when in your Ring Area.
Unique.
F: #, D: #
Designer's Notes
- I never really liked Rhino's original SSA, so reworking it after he joined TNA seemed like the right thing to do.
- I'm not a fan of Volley, or remove-from-game effects in general, but it felt like the right fit in this case.
- GORE! is reduced in Fortitude, along with having the name shortened.
- Extreme Warfare is unchanged.
- The Manbeast is also tweaked a little from the original version.
- Rhino's Garbage Can probably features the biggest change from the original.