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Post by Ace Rimmer, Attorney at Large on Aug 6, 2005 20:20:17 GMT -5
Hey all, Ace Rimmer Here with my little creation started on TCO, and it seems to be going well there, so i thought it would be fun here. this game takes a little more though and originality than the Name Game, so here it goes:
here is how this works, someone (me) creates a Fantasy card, then the next poster down has to make one that is obviously conncted to the above card. its pretty easy huh?
Example in real cards:
Spinning Kick Strike:Heat F:0 D:4
Miltary Slam Grapple:Heat F:11 D:12 SV:1
the connection.... Heat, or Move. but Heat was more obvious. get it? now lets start!
Playing With Fire Action:Heat Name a non-unique Manevuer or Action card. that Maneuver or Action is now Heat. F:0 D:0 Throwback
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ADX
Low-Carder
Deck Clinic "Expert"
Arkangel
Posts: 125
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Post by ADX on Aug 6, 2005 21:59:41 GMT -5
Punch Strike: Heat When succesfully played, you may search your arsenal for any card with punch in the title, and put it in your ringside pile. F:0 D:3 Throwback
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Post by I'm Gonna Break You on Aug 6, 2005 22:51:11 GMT -5
Kick to the Gut Strike: Heat When succesfully played, if your next card played this turn is a heat card from your ringside pile, it is -3F. F:0 D:4
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mattman
Mid-Carder
Do not Kill, Do not Steal Do not Rape these are priciples which every man of every faith can embrace
Posts: 570
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Post by mattman on Aug 6, 2005 23:51:51 GMT -5
flying lariat takedown Strike+high risk can only be played after a succesfully played card. Reversals to this is +4D. 4f 10D multi
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slashstevens
Jobber
I know everything. "Why" you ask... Cause I'm an evil genius
Posts: 70
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Post by slashstevens on Aug 7, 2005 20:58:14 GMT -5
Kitchen Sink (Rare) Strike When successfully played you may take one card in your opponent’s ringside pile and remove it from the game. F:0 D:5
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Post by I'm Gonna Break You on Aug 7, 2005 21:27:50 GMT -5
B**** Slap Strike+Strike F:0 D:0 Heel When this card in your ring area, you may put this card into your ringside pile and reverse any non-unique action card played by your opponent and end his turn. ACE
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mattman
Mid-Carder
Do not Kill, Do not Steal Do not Rape these are priciples which every man of every faith can embrace
Posts: 570
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Post by mattman on Aug 8, 2005 0:06:45 GMT -5
Mule Kick Strike May only be played if your behind in fortitude. 2F 7D ***
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Post by Ace Rimmer, Attorney at Large on Aug 8, 2005 5:29:11 GMT -5
Straight Kick Strike + Strike When Successfully played, choose to either overturn or discard 3 cards. F:10 D:13 SV:2 Multi
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mattman
Mid-Carder
Do not Kill, Do not Steal Do not Rape these are priciples which every man of every faith can embrace
Posts: 570
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Post by mattman on Aug 8, 2005 15:31:45 GMT -5
Straight Jab Strike+Strike Cannot be reversed 0F 3D
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slashstevens
Jobber
I know everything. "Why" you ask... Cause I'm an evil genius
Posts: 70
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Post by slashstevens on Aug 9, 2005 22:28:10 GMT -5
Playing it Straight (Common) Action Cannot be reversed by Volley This When successfully played both played shuffle their hands into their arsenal and draw the same number of cards. When this card is in your ring area neither player may search their arsenal for nay number of cards unless it is via their superstar ability or a superstar-specific card. Active F:5 D:0
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Post by xxcinoxx on Aug 10, 2005 16:04:26 GMT -5
Quit Playing With Me! Action/Reversal:Special As an Action, can only be played if your opponent did not attempt to play a 4D of greater maneuver his last turn. Your opponent must discard his hand, then he may search his arsenal for 4D or greater maneuver cards, equal to the number of cards he had in his hand. As a Reversal, reverse any 4D or less maneuver card. If your opponent does not attempt to play a 4D or greater maneuver his next turn, he must discard his hand. Active F:10 D:0
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slashstevens
Jobber
I know everything. "Why" you ask... Cause I'm an evil genius
Posts: 70
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Post by slashstevens on Aug 10, 2005 21:33:39 GMT -5
Exploder (Common) Mid-Match grapple Can only be played after a successfully played grapple. Cannot be reversed by the card titled backlash. When successfully played your opponent discards 2 cards. Unique SV:2 F:10 D:12
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Post by I'm Gonna Break You on Aug 10, 2005 21:54:58 GMT -5
Quit B****ing ((promo)) Mid-Match-Action/Reversal As an action, can only be played if your opponent succesfuly played an action card last turn. Your opponent discards 3 cards from his hand. As a reversal, can only be played after a succesfuly played non-unique action card. blank the cards text and damage and your opponent may continue his turn. When this card is in your ring area, your mid macth is increased by 1. Unique F:8 D:0
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mattman
Mid-Carder
Do not Kill, Do not Steal Do not Rape these are priciples which every man of every faith can embrace
Posts: 570
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Post by mattman on Aug 13, 2005 2:11:01 GMT -5
I Quit Match Prematch Stipulation When this card is in your ring area a player wins the game via pinfall when he succsefuly plays a 15 damnage manuever and its not reversed on the overturn. Or any submision manuever of 10 Damnage or greater and your opponent has no hand. 0f 0d Unique
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torrie
Mid-Carder
RKO!!!!!!!
Posts: 529
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Post by torrie on Aug 13, 2005 11:36:28 GMT -5
texas bull rope match prematch stipulation when this card is in any ring area any player may discard 1 card to add 3d to your next strike manuver +5 if the card titled bitter rivals is in any ring area you win the game if you play touch turnbuckle(1,2,3,4) universally unique 0f 0d
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mattman
Mid-Carder
Do not Kill, Do not Steal Do not Rape these are priciples which every man of every faith can embrace
Posts: 570
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Post by mattman on Aug 13, 2005 17:04:48 GMT -5
Whiped With the Rope Strike+Strike When Succesfully played your opponent discards one. 4F 7D **
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Post by Ace Rimmer, Attorney at Large on Aug 14, 2005 5:01:53 GMT -5
Whipped With The Strap Strike:Foreign Object/Reversal:Action Can only be played while the card titled Indian Strap Match is in any ring area. As a reversal; This card is -9D, reverse any Action and end your opponent's turn. F:10 D:12 SV:1
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mattman
Mid-Carder
Do not Kill, Do not Steal Do not Rape these are priciples which every man of every faith can embrace
Posts: 570
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Post by mattman on Aug 14, 2005 16:37:36 GMT -5
I got the strap Prematch object Can only be played if you have a title belt in your ring area. Your prematch is +2 ; your midmatch is -1 ; your hand size is -1 ; and your SSV is + 2 Unique 0f 0d
Old belt terminoligy sorry if it sounds lame.
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Post by Ace Rimmer, Attorney at Large on Aug 15, 2005 4:00:30 GMT -5
Gold Metals (Kurt Angle, Eugene Logos) Prematch Object Your SHS is +1 While this card is in your ring area, your SSV is +2 and your cards titled Intensity, Integrity and Intellegence may shuffle any card, not just Heel or Face cards, when sucessfully played. While this card is in your ring area, your Submissions are +1D. F:0 D:0 Unique
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Post by I'm Gonna Break You on Aug 15, 2005 9:43:00 GMT -5
Stealing Your Opponents Move ((Eugene Logo)) Action+Action Can only be played if you have more Fortitude than your opponent. Look At Your Opponents RingSide Pile and choose one Maneuver with his superstar logo that is equal or less to your superstar value. Until the end of the turn, You may play that card as it was your own.That card is +5F and if its a trademark finisher maneuver it is -5F. F:15 D:0 Multi Unique
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