|
Post by RawManiac on Dec 2, 2005 3:22:38 GMT -5
This is open to all members of superboards, we are creating our very own set, just make sure your ability says SB Superstar Ability. The Mods will review your Superstar Card and make any changes seemed fit. In a short while, we will have a whole Expansion Set and play a SB Fantasy Card Tournament.
RawManiac SSV: +3 SHS: +1
SB Chairman Ability: You may reveal any amount of SB Enforcers, and choose 1. Twice a turn, you may discard a backlash deck card, and your next card with a Raw Logo or with "Raw" in the title, is considered to be 0f.
Fusion or Butt Spawn?
SB <logo> Enforcer
Can only be revealed if your Superstar card says you can reveal an Enforcer card. Can be revealed by any Chairman Superstar.
~Fusion~ SHS +6 SSV +1 SB Superstar Ability: Once during each of your turns, when you attempt to play a maneuver, you may discard a manuever to add the text, the maneuver type (the maneuver becomes multi), and damage to the maneuver you play. (Damage is added and divided by 2, rounded down)
Butt Spawn SHS +3 SSV +3 SB Superstar Ability: Once during each of your turns, you may return 2 non-unique cards from your ringside pile to your hand, if you do, your opponent may return 1 non-unique card from his ringside pile to his hand.
Your 2005 Gen-Con SoCal Champion! (RawManiac Logo) Pre-Match: Event
Your Starting Hand Size Is +1
When this card is in your ring area, you may discard # cards and shuffle in that many cards with the Raw logo or "Raw" in the title back into your arsenal.
Unique Permanent <SB Logo>
I Like It Raw! (RawManiac Logo) Action
This card is -# fortitude, where # is the amount of Raw Logo cards and cards with "Raw" in the title in your ring area.
Your Raw Logo'ed cards and cards with "Raw" in the title, can only be reverse from your opponents Backlash Deck.
F: 15 D: 0 Unique <SB Logo>
|
|
|
Post by ~Fusion~ on Dec 2, 2005 3:49:16 GMT -5
~Fusion~ Starting Hand Size: 6 Superstar Value: 1
SB Superstar Ability: Once during each of your turns, when you attempt to play a maneuver, you may discard a manuever to add the text, the maneuver type (the maneuver becomes multi), and damage to the maneuver you play. (Damage is added and divided by 2, rounded down). You may pack the card titled Censored! and it is not unique and you may only have 2 copies of it in your ring area at a time.
A.K.A. ~Censored~ (~Fusion~ Logo)(Ultra Rare) Pre-Match Event When this card is in your ring area you may have up to 3 copies of the card titled Censored! in your ring area. Unique RMS <SB Logo> F: 0 D: 0
Cold Fusion (~Fusion~ Logo)(Ultra Rare) Trademark Finisher + Action Can only be played after a succesfully played Multi Manuever or if you reversed a card with the card titled Censored! and this is the first card played on your turn. Multi Unique <SB Logo> F: 15 D: 15
Fusion-waja Arm Bar (~Fusion~ Logo)(Starter) Submission: Chain Can only be played after a succesfully played grapple maneuver, or if you reversed a card with the card titled Censored! and this is the first card played on your turn. Cannot be reversed from your opponent's backlash deck. Unique <SB Logo> F: 5 D: 10
Premiere <SB Logo> Enforcer (~Fusion~ and Butt Spawn Logos)(Starter) Reversal: Action Reverse any non set-up action card and end your opponenet's turn. Serach your arsenal for any card with the SB Logo and place it into your ringside pile. When this card is in your ring area, you may overturn one card and place one non-unique card with the SB logo from your ringside pile into your hand. Unique A.C.E. Logo <SB Logo> F: 15 D: 0
RAWR! (~Fusion~ Logo)(Starter) Action When successfully played choose one: Ignore the can only be played after text on your next card played or your next card played is considered to be a multi. Unique <SB Logo> F: 2 D: 0
|
|
Butt Spawn
Mid-Carder
King of Town
I'll not spend my days glancing over my shoulder for assassins. Let them look back for me.-Nightbird
Posts: 688
|
Post by Butt Spawn on Dec 2, 2005 3:56:57 GMT -5
Butt Spawn SHS: 3 SSV: 3
SB Superstar Ability: Once during each your turns, you may put 1 card from your ringside pile into your hand. If you do, your opponent may put 1 card from his ringside pile into his hand. If he does, you may put 1 card from your ringside pile into your hand. Repeat this until a player stops. At the end of a turn in which this ability was used, all players discard their hands.
Painus In Your Anus (Butt Spawn Logo) Pre-Match: Event Can only be played when your opponent has the card titled Hell In A Cell Match in his ring area. Your opponent's ability gains the text "During your draw segment, draw 1 card and then discard 3 cards. The first card played during your turn cannot be reversed." Your ability gains "The first manuever of 10d or less played during your turn cannot be reversed" Unique <SB Logo> F: 0 D: 0
The Army of Butt Spawns Attacks! (Butt Spawn Logo) Maneuver: Trademark Finisher Cannot be played during a turn in which you have used your Superstar Ability. This card is -5D for every card in your opponent's hand. When succesfully played, if your opponent has 5 or more cards in hand, you win the game via Pinfall Condition. RMS Unique <SB Logo> F: 30 D: 30
Premiere <SB Logo> Enforcer (~Fusion~ and Butt Spawn Logos) Reversal: Action Reverse any non set-up action card and end your opponenet's turn. Serach your arsenal for any card with the SB Logo and place it into your ringside pile. When this card is in your ring area, you may overturn one card and place one non-unique card with the SB logo from your ringside pile into your hand. Unique A.C.E. Logo <SB Logo> F: 15 D: 0
|
|
|
Post by dvaughn17 on Dec 2, 2005 19:09:40 GMT -5
dvaughn17 Starting Hand Size: 6 Superstar Value: 1 SB Superstar Ability: Once per turn you may discard 1 card and put 1 card from you hand on the bottom of your arsenal, then search your arsenal for 1 non-unique hybird card, reveal it to your opponent, put it into your hand, and shuffle your arsenal. Your hybrid cards are -3F and +2D. Your Arsenal may not contain non-hybrid cards. Your non-strike Maneuvers do no more than 3D. You may not pack cards 30F and greater.
Always Falling Short (dvaughn17 Logo) Mid-Match Action/ Reversal: Special As a reversal, reverse any non-hybird card. When successfully played, remove all hybrid cards from your opponents ringside pile from the game. Unique <SB Logo> F: 6 D: 0
Stiff Kick to the Grapefruits (dvaughn17 Logo) Trademark Finisher/ Reversal: Special As a manuver, you may discard a card. If you do, randomly choose 4 cards in your opponents hand and 4 cards in your opponents backlash deck. Put all chosen hybrid cards into your opponents ringside pile and remove the others from the game. As a reversal, reverse any card with "Running" or "Lariat" in the title or any Grapple maneuver. When this card is in your ring area, once during each of your turns your opponent must remove 1 card in his hand from the game. Unique <SB Logo> F: 13 D: 1
Everything Should Have More Than One Purpose (dvaughn17 Logo) Action/Reversal: Special As an action, shuffle 7 cards from your ringside pile into your arsenal and your opponent may draw 1. As a reversal, reverse any non-hybrid card of 7F or less. When this card is in your ring area, whenever your opponent plays a card he must first remove 1 card from his ringside pile from the game. Unique <SB Logo> F: 10 D: 0
|
|
|
Post by (Team DX)Broken on Dec 3, 2005 4:45:16 GMT -5
Broken SHS: 5 SSV: 4 SB Superstar Ability: Once during your turn, you may discard card and overturn 2 cards to look at your opponents hand, than choose up to one card in his hand and he removes the chosen card from the game. The maximum number of cards you may have in your hand is 5. If after card or card effect played by any player you have over 5 cards in your hand, immedietly discard down to 5 cards. Your cards titled That's Broken! are considered to be Set-Ups.
Broken Glass (Broken Logo) Pre-match: Event Whenever you overturn cards for your ability, you may discard 1 card and and place the overturned card into your hand. Unique Permanent RMS <SB Logo> F:0 D:0
Too Broken! (Broken Logo) Trademark Finisher + Trademark Finisher/Action As a maneuver, can only be played if you reversed a card to end your opponents turn and this is the first card played on your turn. As an action, this card is -5F and -10D, shuffle this card and up to 2 other card from your ringside pile into your arsenal. Unique Multi <SB Logo> F:15 D:10
No Way to Stop Him From Being Broken! (Broken Logo) Action When this card is in your ring area you do not overturn for your ability. Before your opponents draw segment he may overturn 2 cards and put this card from your ring area to your ringside pile. Unique A.C.E. Logo <SB Logo> F:20 D:0
Completely Broken! (Broken Logo) Reversal: Special Reverse any card and end your opponents turn. When played from your hand, look at your opponents hand and choose 2 cards he removes the chosen cards from the game. When this card is in your Ringside pile or ring area you may overturn 2 cards and discard 2 cards and shuffle this card back into your arsenal. Unique Permanent <SB Logo> F:20 D:5
|
|
|
Post by I'm Gonna Break You on Dec 3, 2005 10:28:35 GMT -5
The Wrestling God SHS: 9 SVS: 2 SB Superstar Ability: Once during each of your turns, you may discard 1 card and overturn 1 card and you and your opponent name 1 card. That card cannot be played during this turn until the end of your turn. You may not pack any Strike maneuvers in your arsenal or backlash deck.
Captain Obvious (TWG Logo) Pre-Match: Event Your opponent's handsize is +1. Your ability now reads "Once during each fo your turn, you may discard 2 cards, name 2 cards and your opponent names 1 card, your opponent and you cannot play the cards that are named during that turn until the end of your turn". Unique <SB Logo> F:0 D:0
I can do whatever the hell i want... (TWG Logo) Mid Match: Action Once during each of your turns, you may search your arsenal for any card, show it to your opponent and put it into your hand and then discard 1 card. Your next card during this turn cannot be reversed. A.C.E. Logo Unique <SB Logo> F: 20 D: 0
Costa's Patended Wrap Around Wrist Lock (TWG Logo) Submission When succesfuly played, you may draw 1 card and your next maneuver card is -6F. Unique <SB Logo> F:0 D:4
I am too damn obvious... (TWG Logo) Action Your opponent names Grapple or Submission. If your next maneuver is that maneuver type your opponent named, it cannot be reversed from your opponent's hand. Unique <SB Logo> F:0 D:0
...Cause I am THE Wrestling God! (TWG Logo) Reversal: Special Reverse any non-trademark finisher maneuver. Draw up to 3 cards. Unique <SB Logo> F:2 D:0
|
|
|
Post by sebastepistis on Dec 4, 2005 2:35:55 GMT -5
Family Guy SHS: 7 SSV: 2
SB Superstar Ability: You can only pack Grapple and Submission maneuvers. Whenever you successfully play the card titled "Throw Into the Corner Turnbuckle", you may draw a card. Replace the word "Strike" with "Submission" on your cards titled "Throw Into the Corner Turnbuckle".
Because the World Works Differently For Me (Family Guy logo) Mid-Match Action (Ultra Rare)
When this card is in your Ring Area, before your Draw step, shuffle a card from your Ringside pile into your Arsenal. During your Draw step, you may draw an extra card and then shuffle a card from your hand into your Arsenal.
Your opponent may put this card into your Ringside pile by discarding four cards. You may put this card into your Backlash deck by discarding three cards.
F: 0 D: 0
"Why can he do that? ....Because the world works differently for Family Guy, I guess." - Mike Knight
The Kegstand (Family Guy logo) (Ultra Rare) Trademark Finisher + Grapple
Can only be played after the card titled Throw Into the Corner Turnbuckle.
When successfully played, shuffle any number of Set-up Actions from your Ringside pile into your Arsenal.
F: 25 D: 25 **** Unique Multi
"Christ, I haven't seen anyone look like that since that Alpha Sigma Sigma party."
Family Guy's Patented Bear Hug (Family Guy logo)(Premium Rare) Mid-match Submission
Can only be played the card titled Throw Into the Corner Turnbuckle or if you reversed a card to end your opponent's turn and this is the first card played on your turn.
When played after the card titled Throw Into the Corner Turnbuckle, this card is +15F to reverse.
F: 6 D: 10 ** Unique
....Lucky There's a Family Guy (Family Guy, Alpha Sigma Sigma logos) (Starter Foil) Reversal: Special
Reverse any common Action, uncommon Maneuver, or Superstar-Specific card and end your opponent's turn. Draw up to three cards.
F: 12 D: 0
Topdeck O' Love (Family Guy logo) Action
Look at the top 12 cards of your Arsenal, select three, show them to your opponent. Your opponent selects one to go to your hand, one to the Ringside pile, and one to be removed from game.
If you have the card titled ....Lucky There's a Family Guy in your Ring area or hand, you make the selection instead of him.
F: 0 D: 0 Unique
Alpha Sigma Sigma Interferes! (Family Guy, Ox logos) Mid-match(Ultra Rare)
Can only played after your opponent plays a common Maneuver, uncommon Action, or Superstar specific. End your opponent's turn. Search your Arsenal for a non-unique, non-Superstar specific card, show it to your opponent and add it to your hand.
F: 0 D: 3
"Sure I have to pay for my friends, but they'll kick your ass." - Family Guy
--------------------------------------------------------------------------
1st expansion foil:
The Initiation Grapple + Submission
When successfully played, pick one: shuffle four cards from your Ringside pile into your Arsenal; draw two cards; or place a Mid-match card back into your Backlash deck.
If played after Throw Into the Corner Turnbuckle, choose two of the above options.
16F; 9D Multi Unique *** ------------------------------------------------------------------
2nd Expansion Foil:
Managed by Brave H Prematch Manager
You may place any number of copies of the card titled Throw Into the Corner Turnbuckle under this card. As long as all the cards under this card are titled Throw Into the Corner Turnbuckle, it is a Mutli Action.
When there are no cards under this card, it is moved to your Ringside pile.
If this card is placed into your Ringside pile, all cards underneath are discarded.
When in your Ringside pile, you may remove this card from the game to reverse any Rare card. F:0 D:0 Universally Unique
|
|
|
Post by braveh on Dec 6, 2005 22:31:03 GMT -5
Brave H Starting Hand Size: 8 Superstar Value: 4 Superboard Superstar Ability: Your card titled "Brave H" is F:0 and is considered non-unique. At the end of each of your turns, if you did not play an Action card, overturn two cards. Whenever you successfully play an Action card, you may either draw a card or place a card from your Ringside pile on the bottom of your Arsenal. ===
The H Man Cometh (Brave H Logo) Backstage Area unique
When your opponent is a Legend Superstar or a Superboards Superstar, you start the game regardless of Superstar Values or Superstar Abilities. When your opponent is a Female Superstar, GM or Chairman Superstar, their Starting Hand Size is -2. If your opponent is a Diva or a Tag Team Superstar, your starting hand size is +2. When this card is revealed, your opponent may overturn 5 cards to hide this card. ===
The Mother Country (Brave H logo) Pre-Match Venue F:0 D:0 unique
Can be played when your opponent has a Venue in his Ring area.
Search your Arsenal for a non-unique Action card, reveal it to your opponent, place it into your hand and shuffle your Arsenal.
Then, reveal your hand to your opponent. If you have three or more Action cards in your hand, choose any two cards in their hand and place them on the bottom of their Arsenal. ===
Family Guy Gets Involved! (Brave H Logo) Mid-Match Reversal: Special: Run-in: Heat F:16 D:4 Unique
Completely reverse any Set-Up Action or any card that isn't the first or second card played this turn. End your opponent's turn.
When played from your Backlash deck, search your Arsenal for any one Action, reveal it to your opponent, place it into your hand and shuffle your Arsenal.
"He's bald, he's fat and he's angry. I'm glad he's on my side." -- Brave H ===
Portland City High (Brave H Logo) Trademark Finisher/Action + Action F:25 D:15 unique ***
This card is only considered a Multi when played as an Action.
As a maneuver, when you have 20 or more Actions in your Ring area, you win the game via Pinfall after resolution of the maneuver's damage.
As an action, this card is -25F and -15D. Shuffle this card into your Arsenal for any two non-unique Action cards not called Portland City High, reveal them to your opponent, place them into your hand and shuffle your Arsenal. ===
"Potatoed" By the Irish Flag (Brave H Logo) Strike + High Risk: Foreign Object F:5 D:8 unique multi ***
Your opponent cannot play the card titled Over Sell Maneuver immediately after you play this card.. Cannot be reversed by the card titled No Sell Maneuver.
Can only be played after a successfully played Action or 5D or greater maneuver.
When this card is in your Ring area, reduce the number of Actions needed for Pinfall victory on the card titled Portland City High by one for every Action card in your Ring Area. This number cannot be reduced below 10.
|
|
|
Post by Krackerjack on Dec 11, 2005 21:54:00 GMT -5
Krackerjack Co-Chairman Starting Hand Size- 8 Starting Superstar Value- 4 (Hey its just for fun!) SB Ability: Once a turn, you may discard two cards, then put two cards from your ringside pile on the bottom of your aresnal. Your opponent's grapple maneuvers do not deal more than . (It would be 7, but it would be broken being able to elbow something like a Press Slam) *Backstage Card* *Krackerjack Logo* Leader of Team We Don't Care What the Name of Your Team Name Is! When this card is revealed, you may put an additional card on the bottom of your aresnal. During Your Opponent's turn, he may discard 1 card and "Hide" this card During Your Turn you many discard 1 card and "Unhide" this card Unique Accompanied by the Team *Krackerjack Logo and The HBK "The Legend" Logo* Pre-Match Stipulation Can be played regardless of restrictions to Stipulations in any way. During your turn you may randomly discard 2 cards, then your opponent randomly discards 2 cards, then your opponent may put one card on the bottom of his aresnal from his ringside pile, and you may draw one card or force your opponent to randomly remove one card from his ringside pile. Permanent RMS Logo F:0 D:0 The STD *Krackerjack Logo* Trademark Finisher/Reversal: Strike Cannot be reversed by Hold the Phone When successfully played, If your opponent has the card titled substained damaged put it into his ringside pile. Your opponent may discard any number of cards to make this card's damage to be reduced by 2 for each card discarded. As a Reversal, can reverse any Strike maneuver even if it cannot be reversed. Unique F:40 D: 28 What the Hell Are You Looking At? ...Bastard! *Krackerjack Logo* Action/Action You may draw up to 10 cards. For each card you drew (Correct Grammar?), you must remove one card from your ringside pile from the game F:10 D:0
|
|
|
Post by thebigticket69 on Dec 12, 2005 21:14:19 GMT -5
The Big Ticket SHS: 9 SSV: 2 Superstar Ability: Your cards titled "It's all about the game" are considered active and non unique. Once during each of your turns, u may discard up to 3 cards. if u do, draw cards equal to the number of cards you discarded.
Dark Tower Games, New Jersey (MCG, TheBigTicket, TheAnswer, BBQ Logos) Prematch Venue Your Superstar Value is +2 At the end of the prematch phase, you may draw up to 3 cards. any number less than 3 that you draw your opponent overturns cards equal to. Unique Universally Active F: 0 D: 0
MCG>You (MCG, TheBigTicket, TheAnswer, BBQ Logos) Prematch Event You may play this card during any of the prematch phases. Your starting hand size is +1, and your opponent's superstar value is -1. Choose one superstar specific card in your opponents ring area. When this card is in your ring area, that card is considered to have blank text. Unique (Restricted Modification Logo) F: 0 D: 0
The Big Ticket, Bitch! (TheBigTicket Logo) Action/Action Search your arsenal for 4 cards, randomly put 2 underneath this card, and shuffle the rest into your arsenal. Once each turn, you may play a card from underneath this card as if it were in your hand. If this card is moved from your ring area, shuffle all cards underneath this card into your arsenal. F: 5 D: 0 Unique
MCG Tha Antidote (MCG and TheBigTicket Logos) Action Can only be played when your fortitude is less than your opponent's. Place one non-unique non-backlash deck card from your ringside pile into your ring area. Your opponent may draw up to 2 cards. F: 0 D: 0
MCG Beatdown (MCG, TheBigTicket, TheAnswer, BBQ Logos) Trademark Finisher/Reversal: Special As a maneuver, you may discard up to 5 cards. This card is -3F for each card discarded. As a reversal, you may discard up to 5 cards. This card is -2F for each card discarded. Reverse any maneuver and end your opponent's turn. When successfully played, you may draw up to 2 cards and your opponent discards 2 cards. Unique Stun Value: 3 F: 25 D: 25
|
|
bbq
Low-Carder
Posts: 153
|
Post by bbq on Dec 12, 2005 21:51:01 GMT -5
BBQ SHS: 7 SSV: 2 Your cards entitled JR Style BBQ Sauce are set-ups and 0F and cannot be reversed even by sidewalk slam. Your cards entitled Premiere Raw Superstar and Dance Coach Dance are permanent and have RMS, and the RMS cannot be removed even by Piper's ability. You may play the card titled Premiere Raw Superstar even if you are not a 3 super star value.
I'm MUCH Better Than You (MCG, BBQ, TheBigTicket, TheAnswer Logos) Pre Match Feud When you successfully play a RAW card you may put one card from your ringside pile at the bottom of your arsenal. Unique F:0 D:0
MCG Viagra (MCG, BBQ Logo) Action Can only be played if you have more RAW cards in your ring area than your opponent. When this card is in your ring area, you may discard 10-X cards to continue your turn when your opponent reverses an action card. X=The number of RAW cards you have in your ring area. X cannot equal less than 1. Unique F:0 D:0
You Just Got Beat By A 14 Year Old (MCG, BBQ, TheBigTicket, The Answer Logos) Reversal: Special Reverse any card and end your opponents turn. Your first card played on your next turn can only be reversed from the arsenal. Reduce the F of this card by 1 for each RAW card you have in play. Unique F: 15 D: 0
BBQ's Wheelbarrow Slam (BBQ Logo) Grapple Can only be reversed from your opponent's hand. This card cannot be blanked by Piper's Ability. When successfully played overturn 5 cards. F: 0 D:3
|
|
Master Shake
Jobber
She is not a babe. She is a Chechnian prostitute, and will be refered to as such.
Posts: 51
|
Post by Master Shake on Dec 12, 2005 22:21:45 GMT -5
Joe Barrone SHS: 8 SSV: 3 Ability: Your ability cannot be blanked or changed or switched. At all. Period. End of story. Enforcer. When your opponent is MCG or any member of it, their starting hand size is reduced by 4 and it cannot be increased. You may pack the card titled Octopus, and it is -5F and is +3D and considered non-unique. You play with the top card of your arsenal revealed. Once per turn, you may reveal one card in your hand with the same name as the top card of your arsenal, then put that card into your hand.
Todt Hill, Staten Island, NY Prematch Venue F:0 D:0 Universally Active Permanent You may play this card even when your opponent has a venue in his ring area with NY in the title. Once per turn, you may remove the top card of your arsenal from the game, then guess the next card before revealing it. Then reveal it. If you guessed right, put it into your hand and put one card from your ringside pile on the bottom of your arsenal.
PCG Octopus Prematch Event F:0 D:0 RMS Unique Permanent Your starting handsize is -1. When this card is in your ring area, and the top card of your arsenal is a manuever, your maneuvers are -4F. When it is an action, your actions are -4F.
I Know Tom! Action/Action: RunIn F:5 D:0 Unique When played by Joe Barrone, look at your opponent's hand. If he has any cards with the same title as the top card of your deck, he discards those cards. Remove all cards in his ring with the same name and fortitude rating as the top card of your deck. When played by any other member of PCG, look at your opponent's hand and force him to discard 3 cards in it of your choice.
Staten Island Lock Trademark Finisher/ Reversal: Special F:25 D:15 Unique Stun: 2 As a maneuver, this card is -10F and can only be reversed by non hybrid unique reversals. If your next card played is Maintain Hold, ignor the "can only be played..." text. As a reversal reverse any raw, smackdown, chain, heat, or volley card and end your opponent's turn. You must discard 4 cards.
Oh My God! Its Joe Barrone! Mid Match Reversal: Special F:0 D:3 Unique Reverse any action card or any card with more than one character's logo on it and end your opponent's turn.
|
|
|
Post by RawManiac on Dec 12, 2005 23:31:10 GMT -5
RawManiac SHS: 9 SSV: 5 SB Chairmen Ability: Twice a turn, you may discard a backlash deck card and a card in your hand, and your next card with a Raw Logo or with "Raw" in the title, is considered to be 0f.
We Make The Rules, You Just Follow Them! Backstage Area Card (RawManiac, Krackerjack, Ace Rimmer, Robbie V Logo)
While this card is revealed, your opponent must discard a card to play any card.
"Hide" this card to reverse the 3rd card of the turn played by your opponent.
Unique
The Asylum (RawManiac Logo) Pre-Match: Venue
While this card is in your ring area, your opponent's Venue is blank.
Once per turn, you may discard a "Raw Logoe'd" card or a card with "Raw" in the title, and search your arsenal for a non-unique action card. End your turn.
F: 0 D: 0 Unique Permanent <SB Logo>
YOU'RE BANNED! (RawManiac, Ace Rimmer, Robbie V, Krackerjack Logo) Mid-Match: Reversal
Reverse any Action card or any card with the SB Logo. Search your arsenal for any card with the SB Logo, reveal it to your opponent, and shuffle your arsenal. End his turn.
F: 5 D: 0 Unique <SB Logo>
The Roca Drop (RawManiac Logo) Trademark Finisher/Reversal: Grapple
As a maneuver, can only be played after a succesfully played card.
As a reversal, completely reverse any Grapple maneuver and end your opponents turn.
F: 25 D: 25 Unique
|
|
|
Post by asiandan on Dec 13, 2005 17:59:54 GMT -5
Asian Dan SHS:10 SSV:0 SSA: Your arsenal may contain an additional 40 cards. Before the prematch phase you may search your arsenal for the card titled redemption and place it into your hand.
Bangkok, Thailand Prematch: Venue This card may be played, even if your opponent has a venue in their ring area. While this card is in your ring area, your opponent cannot play the card titled Sidewalk Slam. At the end of your turn, you may discard 4 cards from your hand to make your opponent skip his next turn. RMS Logo Permanent Unique F:0 D:0
The DanLock Midmatch Trademark/Reversal As a maneuver this card cannot be reversed from hand or backlash. As a reversal, reverse any card and end your opponents turn. Unique F: 60 D: 50
World Champion NetDecker Action While this card is in your ring area your opponent's maneuvers are considered to have the rms logo. Unique F:10 D:0
Asian Choke Submission: Heat When successfully played you may shuffle up to 5 cards from your ringside pile into your arsenal and draw up to 2 cards. Unique F:20 D:20
Official Member of the Justin Cantor Fan Club Reversal Reverse any non-unique card and end your opponents turn. Unique F:15 D:10
|
|
|
Post by theanswer on Dec 13, 2005 22:46:33 GMT -5
TheAnswer Starting Hand Size:0+ Superstar Value: # +1 Your opponent cannot play any card with the word "MCG" in the title or cards with "Just" in the title. # equals your opponents superstar value. # cannot be less than 3. You may reveal the Rey Myterio or Evolution? Enforcer. Ignore all superstar value changes on it. Your prematch cards with the raw logo are considered permanent and have the RMS symbol. When your backlash deck cards with the raw logo are placed into your ringside pile, you may place them into your backlash deck instead. Your opponent may not play the card titled Road To Victory
I've Got The Answer To That Prematch:Event F:0 D:0 The Number of prematch cards you may play is increased by 1 for every card with the Raw Logo in your ring area. Your opponent's cards with the word "Rules" in the title are blanked. At the end of the prematch phase, you may place your hand under this card;or at the end of both prematch phases, before the first draw segment of the game,you may look at your opponents hand, choose 1 hybrid reversal, and he discards it. Before the first draw segment of the game, place all cards under this card into your hand. Unique Raw Logo
WWCD Action/Action F:3 D:0 During your opponents next 3 turns of the game, play with your hand revealed. During your opponents next 3 turns, he cannot play cards from his hand that you do not have in your hand. UNique Multi
Rey Mysterio or Evolution? No brand Starting Hand Size: +7 Superstar Value: +2 Superstar Ability Whenever your opponent reverses a card from his hand or Backlash deck, you may discard 2 cards. If you do so, continue your turn. Starting Hand Size: +10 Superstar Value: +10 Superstar Ability+ At the start of your turn, before your Draw Segment, look at the top 3 cards of your Arsenal, put them back in any order, and then overturn 2 cards. Once during each of your turns you may discard 3 cards, overturn 3 cards, and then put 1 card from your opponent's Ring are into his Ringside pile. If that card is a maneuver of 0F, your opponent may shuffle it into his Arsenal
MCG Doctor's Pinch Trademark Finisher F:0 D:3 This card is unaffected by Big Show's superstar ability and if your opponent has the Big Show Enforcer revealed Roddy Pipers ability. As a maneuver, this card counts as a grapple maneuver. Can only be reversed from your opponents hand. As a reversal, can be played if you have redemption in your ring area. Reverse the card titled "The DanLock" and end your opponents turn. Unique Raw Logo
When You Thought You Had All The Answers F:3 D:0 Action You may either take 3 foreign object cards from your ringside pile and add them into your hand or search your aresnal for 1 unique card and 1 grapple maneuver, reveal them to your opponent, add them into your hand. Unique Throwback raw Logo
|
|
mattman
Mid-Carder
Do not Kill, Do not Steal Do not Rape these are priciples which every man of every faith can embrace
Posts: 570
|
Post by mattman on Dec 14, 2005 0:24:55 GMT -5
Mattman SHS-8 SSV-3 SSA- When your opponent reverses one of your Submission manuever you may draw one and he must discard one. Cards titled "Ego Boost", "Oversell manuever", "No Sell Manuevuver", and Revolution of the mind have blank text. You may pack "Superhero in training","Greeting's Citizen", and "Supermask and Super Cape", "First To Tap Out Match". You also count as an Angel.
He's not natural!(mattman logo) Ultra Rare Foil Pre-match Fued your hand is +2 At the end of the prematch phase search your arsinal for one submision manuever and put it under this card you may play it as it were from your hand. At the end of prematch over turn 5 cards. 0F 0D unique
The devistator (mattman logo) Ultra Rare foil TrademarkFinisher+Submission/Reversle:strike/grapple When succesfully play if you have the card titled first to tap match in your ring area you win via pinfall. Reverse any strike or grapple of 5D of greater. 30F 15D unique
If it's fixed...(mattman logo) Mid-match:Action Shuffle 3 cards and overturn half your superstar value rounded up. When this card is in your ring area your submissions are +2D 6F 0D
...THEN IM GONNA BREAK IT (mattman logo) Reversal:speacial Reverse any Manuever of 4D or greater. Search your arsinal for any number of Maintain Holds and one submission of 10D or greater. Discard a card. 15F 4D unique
Mattmans Arm Bar Submission/Reversal speacial As a manuever this card is - 7 F. As a reversal reverse any Manuever of 10D or less and end your opponents turn. 14F 7D unique
Backed by the Arch-Angel (Angels logo) Prematch Manager Your SHS is -1 At the end of your prematch phase if your opponent/'s has more prematch cards in his ring area then you do, you may search your arsinal for one card and put it into your hand, then search your opponents arsinal for the same card put it into his hand then he over turns 3 cards. If you have more prematch cards in your ring area you may remove this card from the game to reverse any manuever including Clutch onto opponent, then you must discard 2 cards. 0f 0D Unique
|
|
|
Post by Ace Rimmer, Attorney at Large on Dec 19, 2005 5:02:26 GMT -5
Ace Rimmer SHS: 6 SSV: 5 SB Chairman SSA: Your submission maneuvers are -3F. You may pack the cards titled: "I'll Make You Tap", "It's True, It's True!" and "Goldberg's Spear". Your submission maneuvers that do not have the Chain or Heat trait (except Clutch onto Opponent and Apply Illegal Leverage) are +2D and can not be reversed by Stranlge Hold or Reach for the Ropes from hand unless your opponent first discards 3 cards. The P-Town, 503 Reppin Pre Match Venue While this card is in your ring area, you may discard 2 cards to search your arsenal for one Submission that is neither Chain or Heat, put that card into your hand, shuffle your arsenal. F:0 D:0 ACE' Universally Active The Superboards Juggalo Admin Action Can not be played against Rob Van Dam or Raven. If your opponent is AmericanNighmare76 this card can not be reversed. Draw up to 2 cards. Put any # of cards from your hand on the bottom of your arsenal. Then recover up to # cards +3. Then for each under # you did not recover, draw a card. F:17 D:0 Unique SB Logo The Ace of Spades Trademark Finisher can be"Maintained". Immune to Rowdy Roddy Piper. When played after a Submission Maneuver, can only be reversed from your opponent's arsenal. This card is +2D for each non-strike manevuer in your ring area with Back, Power, Slam, Bow or Spine in title. This card is -5F if the card titled Ring Psychology: Back is in your ring area. F:30 D:20 SV:3 Unique The Lock Button RawManiac, Ace Rimmer, Robbie V, Krackerjack Logo Reversal:Action Reverse any action, end you opponent's turn. Your opponent discard and overturns 1 card. F:0 D:0 SB Logo We Don't Die Reversal:Special Reverse any maneuver, end your opponent's turn. when overturned, you may recover 2 other cards. While this card is in your ringside pile, you may discard 2 cards. if you do, recover this card. F:2 D:0 Unique
|
|
|
Post by dvaughn17 on Dec 19, 2005 20:33:20 GMT -5
First off. These cards are broken as crap.
We are never gonna be able to paly with these because most of teh stuff is broken.
Secondly, how many cards do we get to have? Ive seen anywhere from 3 to like 8.
|
|
|
Post by RawManiac on Dec 19, 2005 20:55:19 GMT -5
well were supposed to have the max, is 5.
|
|
|
Post by Ace Rimmer, Attorney at Large on Dec 19, 2005 21:16:20 GMT -5
First off. These cards are broken as crap. We are never gonna be able to paly with these because most of teh stuff is broken. Secondly, how many cards do we get to have? Ive seen anywhere from 3 to like 8. which ones are broken?
|
|