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Post by darkreaper on Oct 23, 2006 2:58:32 GMT -5
This thread is for everyone to post throwback version's of old cards that used to be useful. =)
Fans Appreciation Day! Mid-match Action Cannot be reversed by hybrid reversal cards. When successfully played, your next card played this turn is -#F, where # is equal to your Superstar Value +1. Throwback F: 0 D: 0
Just Bring It! Reversal: Action: Face When played from your hand, may reverse any non-0F Action card played by your opponent and end your opponent's turn. When overturned, may reverse any non-damage card effect played by your opponent and end your opponent's turn. When played by the Rock, you may draw 1 card. Throwback F: 0 D: 0
Beating the Odds Action When successfully played, you may draw 1 card. When this card is in your Ring area, you may put this card into your Ringside pile to ignore any modifications on a card played by your opponent. Throwback Active F: 0 D: 0
Backlash! Mid-match Reversal: Special Can only be played if your Fortitude Rating is less than your opponent's Fortitude Rating. May reverse any card played by your opponent if it's not the first or second card played this turn. Throwback F: 0 D: 2
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ben123
Mid-Carder
i play club penguin! :)
Posts: 606
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Post by ben123 on Oct 23, 2006 5:48:37 GMT -5
the onlygood card is beating the odds
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Post by darkreaper on Oct 23, 2006 8:54:39 GMT -5
Roll Out Of the Way Reversal: High Risk May reverse any High Risk maneuver and end your opponent's turn. Overturn 2 cards. The first card played on your next turn cannot be reversed. Throwback F: 1 D: 0
Ring Rats Action + Action When successfully played, draw up to # cards, where # is equal to your Superstar Value. Then overturn the same amount of cards drawn -3. Throwback Multi F: 0 D: 0
The End Is Near Action When successfully played, discard 2 cards and your next card played this turn cannot be reversed. When this card is in your Ringside pile or Ring area, you may discard 2 cards to put this card into your hand. Throwback (Activated Card Effect) F: 20 D: 0
Don't Mess With the Champ! Mid-match Action Can only be played when there is a Title Belt in your Ring area. Cannot be reversed by non-unique hybrid reversal cards. When successfully played, shuffle up to # cards from your Ringside pile into your Arsenal, where # is equal to your Superstar Value. When this cards is in your Ring area, you may put this card together with your Title belt into your Ringside pile to reverse any non-unique maneuver played by your opponent and end your opponent's turn. Discard 2 cards. Throwback Active (Activated Card Effect) F: 0 D: 0
C'mon people, post your throwback cards here!
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Solid Soldier
Low-Carder
Well done... heh..heh..heh...
Posts: 189
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Post by Solid Soldier on Oct 23, 2006 16:28:26 GMT -5
Big Boot Strike: Volley: 9 When played after a non-Backlash Volley Action card, this card cannot be reversed. Throwback Fan Favorite SV: 1 F:6 D:9
Cross Body Block Strike + High Risk / Reversal: Special As a maneuver, can only be played after a Set-Up card. As a reversal, completely reverse any Set-Up card or card played after a Set-Up card and end your opponent's turn. Discard 1 card. Throwback Multi F:0 D:7
Discus Punch Strike + Strike Cannot be reversed by non-hybrid cards except for the card titled Step Aside. Reversals to this card are +5D. Throwback Multi SV: 1 F:7 D:11
Spinning Heel Kick Strike: Chain When successfully played, your opponent discards 1 card and you may not play any cards for the rest of the turn. Throwback F:0 D:6
Spear Strike / Reversal: Special This card is +1D for every Set-Up card in all Ring areas. As a reversal, reverse any Set-Up card and end your opponent's turn. Throwback F:4 D:6
Gut Buster Grapple: Chain Can only be played after a successfully played card. When successfully played, discard 1 card. Throwback F:2 D:9
Atomic Facebuster Grapple If your opponent has a Face or Fan Favorite card in his Ring area, this card is considered Multi and cannot be reversed by the card titled Once is Enough. Throwback Cheater F:3 D:8
Pump Handle Slam Grapple When successfully played, your opponent discards # of cards, where # is equal to the amount of Backlash cards in his Ring area. Throwback SV: 1 F:10 D:10
Reverse DDT Grapple When successfully played, draw up to # of cards, where # is equal to the amount of cards in your Ring area with the word "DDT" in the title. Throwback F:12 D:9
Samoan Drop Grapple + Grapple + Grapple This card requires 3 reversals to be reversed, instead of 2. When successfully played, draw 1 card. Throwback Multi F:0 D:5
Bulldog Grapple: Heat Can only be reversed by printed D:1 cards. When successfully played, look at your opponent's hand and discard 1 card. When this card is in your Ringside pile, ignore the Heat trait on this card when you successfully play a card that moves any number of cards from your Ringside pile. Throwback SV: 1 F:8 D:10
Fisherman's Suplex Grapple: Chain When successfully played, overturn 1 card and draw 1 card. Throwback SV: 1 F:9 D:11
Standing Side Headlock Submission If this card is not successfully played, you may look at your opponent's hand and choose up to 1 card, he shuffles it into his Arsenal. Throwback Fan Favorite Restricted Modification Symbol F:0 D:6
Whaddya Got? Action + Action Look at your opponent's hand and Backlash deck. Your opponent's Reversal cards to your next card played is +#F, where # is equal to the amount of Reversal cards in his hand and Backlash deck. Throwback F:2 D:0
Distract the Ref Action This card is -2F when your Fortitude Rating is less than your opponent’s Fortitude Rating. Draw 1 card. If you have a Pre-Match Manager in your Ring area, draw 1 additional card. Your next Heel or Cheater card cannot be reversed. If this card is reversed, remove it from the game. Throwback Cheater F:2 D:0
Recovery Action Shuffle up to 2 cards from your Ringside pile into your Arsenal and draw 1 card then get 1 card from your Ringside pile and put it into your hand. Throwback F:4 D:0
Get Crowd Support Action Your next maneuver played this turn is +5D and your opponent's Reversal cards to it are +12F. When this card is in your Ring area, your cards titled ...And the Crowd Roars cannot be reversed. Throwback Fan Favorite F:6 D:0
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Post by darkreaper on Oct 23, 2006 20:26:46 GMT -5
Back to Basics anyone?
Chop Strike + Strike: Heat To play from Ringside pile, this card requires 3 heat cards to be in the Ringside pile instead of 6. Throwback Multi F: 0 D: 2
Clothesline Strike + Strike: Chain: Heat To play from Ringside pile, this card requires an additional 3 heat cards to be in the Ringside pile instead of 6. Throwback Multi F: 2 D: 7
Foot Stomp Strike + High Risk: Chain Can only be played after a successfully played maneuver, or if this is the first card played this turn after reversing a card to end your opponent's last turn. Cannot be reversed from opponent's Backlash deck. When successfully played, discard 1 card from your hand to your Ringside pile. Throwback Multi F: 9 D: 9
Elbow Drop High Risk + High Risk Can only be played after a successfully played 2D or greater maneuver. When successfully played, choose 1: your opponent discards 1 card from his hand into his Ringside pile or you may draw 1 card and discard 1 card. Throwback Multi F: 2 D: 7
Collar & Elbow Lock-up Submission + Submission: Chain: Heat When successfully played, choose 1: you may shuffle 2 cards from your Ringside pile into your Arsenal; your opponent overturns 2 cards; or you may draw 2 cards. Throwback Multi F: 0 D: 2
Military Slam Grapple + Grapple: Chain When successfully played, you must overturn 3 cards. When this card is in your Ring area, your opponent's Grapple or High Risk maneuvers are -5F and -5D. When played by the Big Show or Andre The Giant, you may instead draw up to 3 cards. Throwback Multi F: 18 D: 15
Arm Drag Grapple + Grapple: Chain When successfully played, discard 1 card. You may discard 1 card insted of 2 cards for the Chain effect Throwback Multi F: 0 D: 4
Hip Toss Grapple + Gapple: Heat When successfully played, discard 1 card. This card counts as 2 heat cards while in your Ringside pile. Throwback Multi F: 0 D: 4
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Post by darkreaper on Oct 24, 2006 12:18:53 GMT -5
Drop Toe Hold Grapple: Chain When successfully played, you may choose 1 card in your opponent's Ring area and while this is card is in your Ring area, that card is considered to have a blank text Throwback F: 6 D: 8
In This Very Ring Action: Set-up Can only be played when your Fortitude rating is lesser than your opponent's Fortitude rating. When successfully played, draw up to 2 cards. Your maneuvers are +#D for the rest of the turn, where # is equal to your Fortitude rating. Throwback F: 0 D: 0
Surfboard Submission: Chain When this card is in your Ring area, you may put this card into your Ringside pile to blank any card in your opponent's Ring area for the rest of the turn. Throwback (Activated Card Effect) F: 4 D: 7
Samoan Drop Grapple + Grapple: Heat WHen successfully played, you may discard 1 card, your opponent then discards 1 card and you draw 1 card. Throwback Multi F: 0 D: 4
Playing With Fire Action: Heat When succssfully played, your opponent discards # cards from his hand into his Ringside pile, where # is equal to the number of Heat cards in your Ring area. Throwback Restricted Modification Symbol F: 2 D: 1
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Post by airkenny on Oct 25, 2006 2:58:54 GMT -5
some strikes that will heat you up.
headbutt strike : heat this card is considered as 3 heat cards in your ringside pile. when successfully played, overturn 1 card, 0F 5D throwback
hurricanara strike : heat can only be played after a successfully set-up card. when successfully played, search your arsenal for a heat card and put it into your ringside pile. 3F 7D throwback
punch strike : heat this card counts as 3 heat cards in your ringside pile. when successfully played, discard your hand. 0F 3D throwback
leg sweep strike : heat reversals to this card are +3D. when successfully played you may overturn 1 card and draw 2 cards. 0F 6D throwback
european uppercut strike : heat when played by chavo or randy orton, this card is -3F and +3D. when successfully played, draw up to 2 cards. 3F 3D throwback
another hellfire bigboot (kane logo) strike : heat you can pack up to 6 copies of this card. this card counts as 5 heat cards in your ringside pile. can only be played if you have 5 or more heat cards in your ringside pile. copies of this card is +1 heat card in your ringside pile for every heat card in your ring area. when successfully played, opponent discards 1 card. 8F 5D throwback
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Post by Ace Rimmer, Attorney at Large on Oct 25, 2006 5:57:31 GMT -5
Just Bring It Reversal: Action: Face When played from hand, reverse any non-set up 0F Action, or Any non-set up Action if it is not the first card played this turn. When the reversed card is Face, Heel, Raw, Smackdown, Cheater, Fan Favorite or BASH look at your opponent's hand. he discards all cards that are Action, Face, Heel, Raw, Smackdown, Cheater, Fan Favorite or BASH. F:0 D:0 Throwback
Whisper In The Wind (Jeff Hardy Logo) High Risk/Reversal: Special As a maneuver can only be played after a successfully played maneuver. When played while ignoring the previous text, this card is +5D and can only be reversed from your opponent’s arsenal. If you ended your opponent’s last turn with the card titled That’s Suicide, this card is -7F. As a reversal, Reverse any card if it is not the first or second card played this turn this card is or this card is -10F and reverse any card played after Throw Into the Corner Turnbuckle and end your opponent’s turn. F:10 D:15 Unique Throwback
According to Linda and the Board of Exicutives Prematch Fued When played, your opponent may search your arsenal. if he finds any Non-superstar specific cards that are Cheater or Fan Favorite you lose the game via pinfall victory. Your prematch and midmatch are both +2. F:0 D:0 Throwback
Again With This Crap?! Midmatch Reversal: Special Completely reverse any card if there is a copy of that card in your opponent's ring area. F:0 D:1 Throwback
Awesome Pyro Prematch Event Your prematch is +1. When this card is placed in your ringside pile, put it into your backlash deck. At the end of your prematch phase, you may discard any number of cards and then shuffle your hand into your arsenal and draw that many cards (yes, you will draw for both the discarded and shuffled). F:0 D:0 Active Throwback
Backlash Midmatch Reversal: Special Reverse any maneuver if it is not the first or second card played this turn. F:0 D:2 Throwback
Chase Off Manager Midmatch Action Can not be reversed by Hybrid Cards. Place one card with the word "Managed" from your opponent's ringarea into in his ringside pile. While this card is in your ring area, your opponent must first discard a card before playing any Run-In card. F:0 D:0 RMS Throwback
Can You Beleive The Witte Retort Midmatch Action/Reversal:Special As an action, choose a card in your ring area. As a reversal, play when your opponent discards a card via his own effect. While this card is in your ring area, when your opponent discards any cards via his own card those cards are removed from the game. While this card is in your ring area, the choosen card and all copies of it are permanent. F:0 D:0 RMS Throwback
Debilitating Injury: Arm/Elbow Action If the card titled Ring Psychology: Arm is in your ring area, this card can't be reversed. Can only be played after a Grapple or Submission maneuver with the word Arm, Wrist or Elbow in the title. While this card is in your ring area, and your fortitude is greater than your opponent's, his maneuver cards are Blank text during his turn. F:10 D:0 Throwback
Disqualification Reversal: Special This card is blank while the card titiled No DQ Match is in any ring area. This card can't be prevented from being played. Can only be played when your oppoent has 5 cards that are Heel or Cheater in his ring area. Reverse any Cheater or Heel card, even reversals. You win the game via Pinfall Victory Condition, this happens even when overturned. F:0 D:0 Throwback
Messing With The Champ Action Can only be played when your opponent has a title belt card in his ring area. Your next card played this turn can only be reversed from arsenal, your opponent discards a card. F:0 D:0 Throwback
Get The "F" Out Reversal:Special When played from hand, you may discard a card to completely reverse any multi card. F:0 D:0 Throwback
Headstrong Reversal:Special:Heat This card is -10F while you have 5 other heat cards in your ringside pile. When played from ringside pile, reverse any non-unique maneuver of 10D or less and end your opponent's turn. Unless you are Al Snow, remove all non-heat actions from your ringside pile and ring area from the game. F:13 D:2 Throwback Permanent
Spear Strike/Reversal:Special As a maneuver, unless played by Goldberg, your opponent discards 2 cards and you may draw a card. As a reversal, reverse any card played after a set-up card and end your opponent's turn. When played by Goldberg, Rhyno or Edge, this card is +2D and +1 Stun for each 5F you have, While you have 30F or more this card can only be reversed from your opponent's arsenal. F:4 D:6 SV:2 Throwback
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